Parallel rustc is very exciting! (Thanks to @SimonSapin for making these measurements!)
See: https://internals.rust-lang.org/t/help-test-parallel-rustc/11503 …pic.twitter.com/6OuNeuoZIk
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I would like to figure out why that is. I think some of it may be that Rust code tends to be more dense line-for-line (i.e. each line of Rust corresponds to more machine code than each line of C++). This could probably be experimentally measured.
It'd probably be interesting to measure LoC/compile unit as well. The C++ CU-per-file model is garbage but it does result in less work for the compiler per unit.
Does it? I think we’re talking about clean builds.
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