It's pretty sad that projects like gfx-rs have to spend enormous effort to provide a cross-platform abstraction over the exact same GPU hardware because OS vendors can't agree on a common IR.
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Replying to @WatsonLadd
GLSL is OpenGL only, but there’s Direct3D, Metal, Vulkan, CUDA, OpenCL, …
7:55 AM - 13 Nov 2019
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