It's pretty sad that projects like gfx-rs have to spend enormous effort to provide a cross-platform abstraction over the exact same GPU hardware because OS vendors can't agree on a common IR.
-
-
(The reasons the OS vendors won't succeed are (1) nobody has enough market share; (2) they don't realize that their real competition is not each other but rather Unity, which is cross-platform.)
Thanks. Twitter will use this to make your timeline better. UndoUndo
-
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.