Just published a couple of useful Rust libraries that I use for several of my projects: https://crates.io/crates/pathfinder_simd … and https://crates.io/crates/pathfinder_geometry …. Despite their names, they’re generically useful SIMD and geometry libraries. The geometry crate is SIMD-accelerated.
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To clarify, does "has implementations for x86-64 and AArch64" mean those are the SIMD backends, but scalar works everywhere?
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Right.
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A quick glance suggests that packed_simd could be used cross-ISA for many (all?) of the ops. Are there reasons other than avoiding nightly Rust not to use packed_simd?
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Working on stable Rust is the big one. I also prefer GLSL-style .xyzw syntax to the shuffle macro, though I suppose it could be layered on top of packed_simd if necessary.
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