I don't see how OO isn't. especially for Rust's typesystem needs: making oo work with lifetime subtyping is hard we ran across a mini version of this problem for specialization and I don't think we ever properly could figure it out
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In my "know it when I see it" analysis, Rust is plenty OO ;)
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I don't think that's super helpful in a thread where folks are complaining about the lack of OO: that's just a meaningless terminology change
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