Compared to contemporary flat design, though, the classic Mac UI at least had clearly-marked widgets with good contrast and information density
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I kind of think of classic Mac OS as “flat design but with rounded rects drawn around the buttons”
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nobody will ever be. That's one of the most important things I learned to accept in my life. Shrug it off
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I mean, if we're going to talk about wasting cycles on trendy 3D junk, it's hard to imagine a more egregious example than iOS 7's vibrancy and parallax effects.
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