Just landed Metal support in Pathfinder! This refactors the internal APIs significantly so we can more easily support modern GPU APIs like gfx-rs, Vulkan, etc. in the future.https://github.com/servo/pathfinder/commit/487577a11b85145f85fc9bcfcac0ec8b4f34486a …
I’m pretty sure the reported GPU timings are not accurate. Look in the Metal debugger instead. I use MTLSharedEvent to approximate GPU timer queries, which are otherwise only available on iOS :\
-
-
That said, there is plenty of room for improvement: for example, I create and destroy pipelines all the time.
Thanks. Twitter will use this to make your timeline better. UndoUndo
-
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.