Doesn’t work, too much memory for complicated stuff. I did the math for e.g. the Dutch rail map and it was something like 100GB of memory required.
In theory that’s true, but that doesn’t mean much in practice because you could have two points at, say, 0.100001 and 0.100002 and then to encode the difference you’d need a massive SDF. Of course, that’s a theoretical argument and it may not matter in practice.
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Note that Pathfinder snaps all points to 1/256th of a pixel. But that’s in screen space, not texture space, so it could correctly handle the case I mentioned if highly zoomed in.
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Btw you are aware that pathfinder still glitches out occasionally on the tiger? (bottom of the thing, part between the teeth, and sometimes a triangle glitches) I'm sure you are but just in case.
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I'm a big fan of lower-level APIs so, it'l be up to the dataviz coder to make it work right.
Thanks. Twitter will use this to make your timeline better. UndoUndo
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