(BTW, SDF only works on monochrome images, so it can’t be a general solution anyhow.)
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So atleast SDF is predictable, MSDF glitches out thats bad. Atleast SDF is really just resolution dependent. Right or is SDF also lossy, i thought that with enough resolution you can always SDF something.
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In theory that’s true, but that doesn’t mean much in practice because you could have two points at, say, 0.100001 and 0.100002 and then to encode the difference you’d need a massive SDF. Of course, that’s a theoretical argument and it may not matter in practice.
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