Those GPU times are pretty great, but still 'huge' for a 120hz mobile device. Do you need do al the cpu tiles again when the camera changes? Or can you leave them be.
Yeah, you can also do that with coverage data (non-SDF), just with some quality loss.
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I do agree that SDF would be a good option for tile generation mode. Need to think about how it would work, but I think it’s doable :)
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Keep me informed :)
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