The title of the Valve SIGGRAPH 2007 paper on signed distance fields (SDF) is important to pay attention to: "Improved Alpha-Tested Magnification of Vector Textures"...
-
-
SDFs have their niches. They work great when you need not-perfect-but-okay small text with frequent non axis aligned transforms (maps, etc. ). Hard to beat in simplicity/speed for that type of things if you ship the SDFs pre-generated. Granted it's not a general purpose solution
-
Is it really that much better than just rotating bitmaps? The differences shouldn't be great. BTW, I think that unless you're doing shadows and outlines SDFs are mostly isomorphic to bitmaps. i.e. you can convert a bitmap pixel to a distance value.
- 6 more replies
New conversation -
-
-
Its definitely not perfect, but MSDF goes a long way into fixing the corner-sharpness. I do have some low-DPI small text rendering issues. Will pathfinder fix that?
-
Yes, that's what Pathfinder is designed to do. BTW, msdfgen fails on a lot of fonts. I can give examples where it just blows up.
- 3 more replies
New conversation -
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.