Also, debug file/line info in DWARF. Yes, I agree there’s room for improvement here. But it’s *compiler* work, not build system work. That’s my entire point.
Yes (I think), but we could also just fix it at the incremental compilation level, which would be faster because we wouldn’t have to hash so much.
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We have a sophisticated framework for dependency tracking already. It’s more sophisticated than almost anything out there, including Bazel’s file-level tracking. It even knows to only run *some* of the passes of the compiler when it can. Let’s use it.
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