Confession: I’m kind of incapable of having any mathematical insights after 3 PM or so. If I don’t front-load my algorithm design to the beginning of the day it won’t get done.
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Replying to @pcwalton
In PathFinder is the ts generated from rust? I struggled to follow/find the bezier to shader code do you have any simpler test versions, in my experiments I am using just triangles but gets heavy so wanted to look at alternatives. I sometimes code best in the middle of the night
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Replying to @Nanjizal_net
Look at the pf3 branch. I will be merging to master soon.
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Replying to @Nanjizal_net
Right, I removed all of that.
3:20 PM - 23 Apr 2019
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