Question for Twitter graphics folks: so let's say I was thinking about writing a bunch of GPU compute code, and CUDA is not an option because of stupid Apple reasons. How much of a world of pain am I signing up for if I try to do lots of compute stuff in Vulkan / MoltenVK?
To be honest, though, on Mac I tend to use OpenGL transform feedback instead of compute if I can, because it’s a lot easier to get set up. Sad state of affairs :(