It's astonishing that Google ships official apps that can take multiple seconds to respond to taps on the screen. It is genuinely hard to imagine how bad your code must be for that even to be possible. Vsync lands 60 times a second, you have multiple cores and flash storage. How?
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I'm on wifi + gigabit fiber so even if they blocked the main thread on network requests it's hard to imagine a good reason for a fresh instance of Google Maps to freeze for 3+ seconds. There's no garbage to GC, not much code or data to page off flash (???), etc
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Replying to @pcwalton
I guess that could be it, but it would be pretty confusing. The map view is already there at that point
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Replying to @antumbral
Skia likes to generate lots of little shaders. Anyway, it was just a guess, probably wrong.
5:28 PM - 14 Jan 2019
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