Don’t let browser dev evangelists shame you into using a subset of CSS their engine “can run on GPU”. Demand that they accelerate it all.
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Replying to @pcwalton @BrendanEich
Idk. Tried and true bullet proof techniques stand the test time. Put down build crunches and config toys and learn the craft first hand...
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Replying to @BrendanEich @pcwalton
When I originally read this post I was thinking about a particular book that help me CSS and with my career. Perhaps it’s not related to the conversation? https://www.amazon.com/Bulletproof-Web-Design-flexibility-protecting/dp/0321808355/ref=sr_1_1?ie=UTF8&qid=1541180237&sr=8-1&keywords=bulletproof+web+design …
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Replying to @ricksweenie @pcwalton
Patrick (I agree) was urging web devs to insist all of standard CSS get GPU-optimized.
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Replying to @BrendanEich @pcwalton
Right on. So that doesn’t necessarily mean sacrificing energy, or balancing energy consumption vs performance? Im curious how you would optimize GPU for CSS and would still need to “accelerate everything”?
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Replying to @ricksweenie @pcwalton
The point is CSS can be decomposed (not sure about bleeding edge CSS proposals) to like 7 shader programs. Should not run fan -- doing CSS on CPU will run fan where GPU will not.
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Something interesting I realized recently: CSS and Apple’s Core Animation are actually quite close in terms of functionality nowadays. About the only difference is that Core Animation uses Bézier shapes while CSS uses borders.
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Replying to @pcwalton @BrendanEich
@pcwalton that is interesting. Thanks for sharing!0 replies 0 retweets 0 likesThanks. Twitter will use this to make your timeline better. UndoUndo
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