Trying to wrangle Core Animation, DirectComposition, and Wayland under a single API is making me yearn for the good old days of working around bugs in Qualcomm GPU drivers. At least I only had to work around one set of bugs…
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Replying to @Gok
Right now CA is causing me a lot of grief due to CARenderer (yeah yeah I know, but we can’t ship Metal yet), but I think they’re all about equally problematic in different ways.
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Replying to @pcwalton
Do the other ones handle offscreen rendering differently? (truly don’t know)
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This is for integration testing, BTW, so I could in theory just give up, but I do want some kind of automated testing here…
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Replying to @pcwalton
Is rendering to a window and screenshot-ing impractical? I wouldn’t be surprised if CARenderer gives surprising results sometimes…
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Got it working by waiting on a completion block, then using Quartz Window Services to screenshot. Thanks for the help!
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