Wow, this is such a cool idea. Translating regular instructions to SIMD instructions in order to run 16 copies of the same program at once, for fuzzing!https://gamozolabs.github.io/fuzzing/2018/10/14/vectorized_emulation.html …
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Maybe for CPUish SIMD it’s helpful to have lots of complications and for GPUish SIMD it’s not worth the silicon?
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Decode die area is probably the main reason I can think of to not do it, yeah. (For x86 anyway.)
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