Slides from my WebRender talk a few weeks ago are now online: http://pcwalton.github.io/slides/201808-webrender/ …
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Now that NVIDIA has opensourced MDL (more of a spec than locked-in stuff), it may also be worth looking into (at least take learning from) something on the line of, let's say, "WebShaders" for material definitions. That's one huge pain-point of 3D content creation on the Web.
Thanks. Twitter will use this to make your timeline better. UndoUndo
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