Sadly patent trolls are a real threat. Though, how can you be sure the code you write yourself is free of patents?
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Replying to @ArvidGerstmann @hatcat01 and
I definitely do not think the burden of protecting companies from patent trolls should be put on the committee (indirectly by dumping more libs into the standard)
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Replying to @Cor3ntin @ArvidGerstmann and
What then is the purpose of library evolution? And do you think C++ has too many users? Shouldn’t we be growing our community by outreach to and support of the broadest set of programmers?
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1. Good question, 2. No, 3. Yes. But the broader the user base the least effective a single global library, ie stdlib, is at solving their problems. Hence you need a large and varied set of solutions, ie many libraries, to serve all users.
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Replying to @grafikrobot @hatcat01 and
Just for what it’s worth, I can pretty much guarantee you no browser engine will use whatever you come up with in the committee for 2D graphics. We browsers are probably the largest users of 2D graphics.
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Replying to @pcwalton @grafikrobot and
I brought up that point at the committee meeting. Browsers were clearly not a target for the proposal, and nobody was surprised by my statement.
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Replying to @jfbastien @grafikrobot and
So does the committee want users or not?
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Replying to @pcwalton @grafikrobot and
A proposal must have interested users, yes. A proposal doesn't need to satisfy users who want something else, which is the case for browsers and 2D graphics.
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Replying to @jfbastien @pcwalton and
I am really curious who the users for this would be. Game devs who don’t want middleware? Application devs who insist on building the UI from scratch?
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Replying to @stephentyrone @jfbastien and
People pushed "teaching" as one of the motivational use cases
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OK, but the justification for the standard was weird policies around third-party code at big game studios. That’s pretty far removed from the teaching use case.
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As far as I understood the claimed consumers were - students - people who just want to put things on the screen (say, to do a graph) I don't disagree with helping them. I like things on the screen. That being said, I see flaws with the now-defunct proposal: (...con't)
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Replying to @jfbastien @pcwalton and
Flaws: - teaches the wrong thing - can't even put text on my axis I'd much rather have something that'll be similar to what high-end graphics are like (batching comes to mind). And I want all the complex stuff like text... understanding that it's complex!
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