Looking forward to the first third-party implementation of OpenGL (ES) on macOS that just redirects everything to WebKit under the hood.https://twitter.com/grorgwork/status/1004074501313736704 …
I don’t mean extracting the code from WebKit—I mean by routing all the GL calls to an embedded Safari view.
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Yeah, I get that. I just wonder if the code will end up open source or not (probably?), and whether it'll just end up being used as a standalone library by plenty of people.
Thanks. Twitter will use this to make your timeline better. UndoUndo
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