Realization: The fact that the DOM and UI libraries are always single threaded and the fact that Rust has a difficult time expressing DOM/UI memory management patterns are actually pretty much manifestations of the same problem.
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Rationale: It's like a global per-Window lock, which is how all existing UI libraries work anyhow.
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sounds vaguely like an ECS or similar
@raphlinus also seems to have opinions in this spaceThanks. Twitter will use this to make your timeline better. UndoUndo
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