Phillip A. Wessels

@pawper

I'm a web dev, indie game designer, and artist. Not representing; views are my own. 🏳️‍🌈 Queer

San Jose, CA
Vrijeme pridruživanja: veljača 2009.
Rođen/a 28. srpnja

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  1. Prikvačeni tweet
    26. pro 2019.

    Huge thanks to everyone! I am so proud to present 2019 edition! Check out descriptions of our new games at the link, and please enjoy the PDF - it's free and it's for you. I hope it brings you some comfort & joy. Happy Holidays!🎄

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  2. proslijedio/la je Tweet
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  3. proslijedio/la je Tweet
    3. velj

    It's going live on Feb. 12! I've got 45 people watching the project for go-live notifications. Taking a cue from , if I can get that number to 50+, I'll add a discounts for early-bird backers on day 1.

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  4. 1. velj

    I just want an edgy mohawk. Always given a faux hawk

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  5. proslijedio/la je Tweet
    30. sij

    This is a new TRPG I'm very glad to be writing for as a contributor! Save the project to watch this space!

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  6. 24. sij

    95 96 97: Continued with MDN layout stuff. It's been hard coding more than a little each day this week, so I feel disappointed in myself. Sunday is day 100 so I'll push this weekend to get a sense of accomplishment! Grid/Sass! Of course I'll not be stopping at 100.

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  7. proslijedio/la je Tweet
    22. sij

    Holy shitballs fuck this company

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  8. proslijedio/la je Tweet
    21. sij

    Two people I care about had to choose between life-saving care and medical costs this week. I don’t think people should have to make those decisions, and I want to talk about that. (Medical CW for what lies within!)

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  9. 21. sij

    94: At this point I know I'm not stopping at 100. Skipped last night due to a migraine. Tonight I did more of the MDN layout stuff. Pretty sure the rest of this is all going to be review for me.

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  10. proslijedio/la je Tweet
    19. sij

    Going to be playing Duskers by in a bit at and naming drones after people in chat!

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  11. 19. sij

    93: Didn't feel like I really absorbed the MDN page for Grid, so I went back through it.

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  12. 18. sij

    92: Tonight I didn't have a lot of time due to the MtG Theros Beyond Death pre-release, but I did go through the CSS Grids section by

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    17. sij

    We're bowled right over to announce that Good Society has won Game of the Year at the inaugural Australian Roleplaying Industry Awards!

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  14. 17. sij

    91: Finished The math & JavaScript were a bit thick for me, but it was good to get exposed to them.

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  15. proslijedio/la je Tweet
    17. sij

    Elspeth WAS a hero and her reward was losing everything,and her life. Then suffering for eternity every night reliving her death. Her wanting to save Theros? Yeah nah i can see a reason to say fuck this entire plane.

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  17. 16. sij

    90: Completed the CSS Transforms chapter. Now I'm going through one of the recommended resources from the end.

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  18. 15. sij

    More tomorrow! I've gotta sleep.

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  19. 15. sij

    This doesn't even get into how the Constellation zone develops. It starts with the Hero card. How's this zone work next? Getting cards into the zone should be a feat, but having something else going on in it at the start seems interesting.

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  20. 15. sij

    It's still a lot of cards—& it took a while! I'm not sure this is the right route. Snappy character creation seems better. Might as well just build a deck, it takes so long. Thing is, if character creation is all about the best sealed deck value—that's not exciting.

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  21. 15. sij

    I had the thought something could be established opening each pack - but it feels like a disservice to commit a player to a card so arbitrarily. So what I did was go through each pack and pick half as a sort of "vision board" for my character. Where to go from here?

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