Paweł Łukasik

@pawel_lukasik

CxO of Octal Solutions a .NET software house · passionate dev · blogger · occasionally speaker ·

Wroclaw, Poland
Vrijeme pridruživanja: svibanj 2010.

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  1. proslijedio/la je Tweet
    prije 12 sati
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  2. 2. velj

    Interesujący katalog - movies ;)

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  3. 1. velj

    My solution for MugatuWare from Flare-On 2019 is out 📺 👉 With a special thank you to

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  4. 31. sij

    I like the time for my video about Mugatu :) Publishing tomorrow \o/

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  5. 31. sij

    Hejka, szukam sali na zorganizowane darmowych na 22.02 z IoT by na ok 15 osób. Ktoś/coś? RT 🙏

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  6. 31. sij

    Is there a bug in Resharper that in F# code I can see covered lines in green (so they are covered by tests) but in the summary view it always shows that all the lines are uncovered?

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  7. 31. sij

    I wonder if this is a common pattern 😜

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  8. 30. sij

    I'm surprised that this still gets up-votes 🤔

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  9. 30. sij

    . jeśli chodzi o cały system jest super, ale już 2 miesiące próbuję odzyskać 11,99 za to, że po zapłacie nie otworzyła się skrytka i aby wysłać musiałem zapłacić raz jeszcze. Już chyba więcej wydali na sprawdzanie czy ich nie próbuję naciągnąć niż te 12 zł do zwrotu

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  10. proslijedio/la je Tweet
    30. sij

    Kurs Mikroserwisy .NET oficjalnie dostępny w sprzedaży! Promocyjna cena 699 PLN + VAT tylko do 7 lutego! Zakup realizujesz poprzez naszą platformę, a w niej . lekcje wideo, historia filmów, dodatkowe materiały i inne ficzery:

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  11. 29. sij

    Drugi problem z warsztatami . Prośba o wypełnienie ankiety wysłana do 15 osób. Coś trzeba zmienić 💪

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  12. 28. sij
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  13. proslijedio/la je Tweet
    27. sij

    Besides my generic .NET GC and async workshops, I'm thinking about preparing a new, fresh .NET 1-2 days open workshop (depending on the need). What would interest you most about performance & internals? Please RT to help me!😇

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  14. 27. sij
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  15. 27. sij
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  16. 27. sij

    I guess it’s funny that I’ve watched the Bandersnach quite recently that got me thinking about Dreszcz and little over week later I’ve manged to find it after 22 years! Need to get back to it and finish the development 🙂 11/11

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  17. 27. sij

    Almost all the code is in one big ASM file that has 2298 lines. But I can see there are some small utility files that were included and also some tooling around the "game". 10/x

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  18. 27. sij

    And talking about the build system. This was my build setup: one bat file 9/x

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  19. 27. sij

    And the actual game-play. The current build must have been changed for debugging purposes as I can see it doesn’t start from the first paragraph. Haven’t worked out the build system yet but when I do I guess will be able to rebuild and play from the beginning a bit more. 8/x

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  20. 27. sij

    And some info about the game. I can see I was terrible with commas :) Also I like the warning: "please do not use any other keys than specified as the game might crash :]" 7/x

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