I’m learning how to be a Dungeon Master so I can lead D&D campaigns for my 8 year old son and his friends. This is complicated! Any tips so I don’t blow it?pic.twitter.com/eDOq8JoSLZ
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check the OSR publications.
You can check out Hero Kids - it is designed for kids and has a much simpler structure. My brother ran a game for kids ages 7-12 which everyone liked. @JoshTrott2
I've heard the opposite. Players I know using 5 say combat is simpler now without THAC0 but perhaps there are other areas that have become more complex. I'm playing MtG with my 10 year old using a starter kit of amazon and it's been scratching this itch.
There are much simpler variants that are just as fun! E.g.https://www.evilhat.com/home/monster-of-the-week/ …
Fifth edition simplifies the game a lot, in my experience - you can dive into it with minimal baggage. Pick up the Starter Set if you can: the campaign is a fun entry point. I also recommend skipping the mechanics explanations and going straight to telling a story together.
I wonder if I still have my collection, or if I sold it
Necrotic Gnome has a very good set of books that recreate the 1st/2nd editions
Try something like specifically 4th edition D&D, it was designed to be significantly less confusing rules wise compared to the old stuff(THAC0!) but then the semi-obtuse design was what attracted many players so they went back to what worked for that crowd with the next one.
Where does one find a 5 minute D&D tour, online, for enlightening nonplayers?
This is a metaphor for tech. And life.
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