I’ve worked with some inspirational people over the years. As a result I’ve been procrastinating on getting a game dev podcast going for some time. As I wrangle this into life I would love to know what folks might like to hear about and if anyone would like to be involved?pic.twitter.com/dfplb8jSGL
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W odpowiedzi do @paulcolls
I always see the two hardest areas of game Dev as the beginning and the end. The design process/prototyping and fleshing out a large game and then how to put that added 20% of polish to any title for its release, were we see so many people fail.
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W odpowiedzi do @JoshNaylor
Would enjoy diving into these suggestions very much. Thanks Josh.
05:54 - 8 lis 2020
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