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patrissimo's profile
Patri Friedman
Patri Friedman
Patri Friedman
@patrissimo

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Patri Friedman

@patrissimo

On virtue, venture, family, freedom, crypto and (of course) building startup countries on the ocean.

San Jose, CA
patrifriedman.com
Joined October 2008

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    Patri Friedman‏ @patrissimo Aug 3

    How does the speed of light limitation make sense for any reason but computational tractability? (locality=>parallelizable). (Not saying we're a simulation, there are other scenarios where the universe "runs" on some underlying "hardware".)

    3:23 PM - 3 Aug 2018 from San Jose, CA
    • 5 Retweets
    • 22 Likes
    • BLENBABY 🌊 Mimetïc Value Necroeconomiconomist 🌐 Arturo Goosnargh zooko Eric Scrivner Young Latte Marco Luiz Henrique C
    7 replies 5 retweets 22 likes
      1. Patri Friedman‏ @patrissimo Aug 3

        This kind of a circular argument, though, unless computation requires locality even in a universe without locality. Otherwise it's just saying that program locality implies hardware locality, which is just hopping to the next turtle.

        0 replies 2 retweets 7 likes
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      2. Julián Rojas Millán‏ @lobachevscki Aug 3
        Replying to @patrissimo

        Physics doesnt say it has a reason for there to be a limit, the space itself expands faster than light if your point is that the limitation points to a hardware to defines that limit.https://www.youtube.com/watch?v=n3oj1YKIeag …

        1 reply 0 retweets 0 likes
      3. Patri Friedman‏ @patrissimo Aug 3
        Replying to @lobachevscki

        A slow-expanding universe, with speed of light limitation on interaction, could still be run on locality-limited hardware. But computational complexity won't decline over time as it will in ours. Err, maybe from entropy.

        2 replies 0 retweets 2 likes
      4. Julián Rojas Millán‏ @lobachevscki Aug 3
        Replying to @patrissimo

        Locality means you need indeed a form of 'network communication' between those localy-limited hardware machines, and the amount of information even with the speed of light limitation is absurdly high.

        1 reply 0 retweets 0 likes
      5. Julián Rojas Millán‏ @lobachevscki Aug 3
        Replying to @lobachevscki @patrissimo

        So i would want to hear ideas about that point before to the heat death part.

        0 replies 0 retweets 0 likes
      6. End of conversation
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      2. Arturo Goosnargh‏ @ArturoGoosnargh Aug 3
        Replying to @patrissimo

        other facts of relativity point that way for example gradual slowdown of time near huge mass-energy concentrations

        1 reply 0 retweets 1 like
      3. Arturo Goosnargh‏ @ArturoGoosnargh Aug 3
        Replying to @ArturoGoosnargh @patrissimo

        a.k.a lag

        1 reply 0 retweets 0 likes
      4. Arcadio García‏ @arcadio_g_s Aug 3
        Replying to @ArturoGoosnargh @patrissimo

        Singularities happening when you put too much mass in the same place? Sounds like a stack overflow to me. Black holes swallow mass because they store extra mass out of bounds.

        0 replies 0 retweets 2 likes
      5. End of conversation
      1. Joey Miller‏ @joe_miller0 Aug 3
        Replying to @patrissimo

        Well, if there were no speed limit in the world in which the simulation is run, they could probably design computers without the need for parallelization. If there is a speed limit in that world, maybe they just want to make the sim world true-to-life?

        0 replies 0 retweets 2 likes
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      1. Endless‏ @Endless_games1 Aug 3
        Replying to @patrissimo @MimeticValue

        Gerard t' Hooft made a paper where he derived a surprising amount of physics just from the assumption that reality is an efficient simulation. I don't think it was a serious paper though, he was just toying with the idea.

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      1. robbbbbb‏ @robbbbbb Aug 3
        Replying to @patrissimo

        Or God loves you and wants to make a universe you can understand.

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      1. Peter de Blanc‏ @spaceandgames Aug 4
        Replying to @patrissimo

        Locality seems elegant because it lets you reuse the same physics everywhere.

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