I started this business because I felt there were no good teams in the game industry. And through the business, I’ve discovered many lovely teams. Our customers— every one!— are SO nice. Because of that, this GDC (despite being very busy) has been inspiring and joyful.
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(Among a decade of other anecdotes, at a SF office: Receptionist: "Can I help you?" "Thanks! I'm here to see
$CEO." (I look like a standard scruffy engineer.) "He has a meeting. You'll need..." "He certainly does. With me." "YES SIR! Just give me one moment to get a hold of him"Thanks. Twitter will use this to make your timeline better. UndoUndo
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