"Calling someone to ask them to buy your thing" is a repeatable and predictable technology. Content marketing is similar. "Hoping to get featured on the aggregator" is neither predictable nor repeatable.
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I’ve worked in games for 20 years and a) you’re right and b) omg what do I do now...:/
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My favorite part of this was your use of Business
. Gonna have to start working that into conversations.
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Thankful for these tweet storms, Patrick

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If you want to build a video game go ahead and do it as a hobby or join an existing company. If you dream big go for a unicorn like company and use someone else's money.
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My point is that you can make your game, be passionate about it, but also have a business that does boring software to pay your bills. This way your game will remain your game, and not whomever provides the money.
End of conversation
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For indie games, I don't think it's fair to say that asset quality is judged against AAA titles. I mean, Minecraft is a thing...
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Do you have any advice for figuring out how to choose a price a new SaaS product?
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