At current memory consumption per player one service is going to need ~50 gigs or so of RAM on launch day. This less scary than expected.
@gcouprie I'm having a bit of trouble adjusting to notion that it's 10 copies of my last company's entire deployment, for a microservice. ;)
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@patio11 the comfort of easy deployment is amazingThanks. Twitter will use this to make your timeline better. UndoUndo
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