@danielwithmusic Dark Pools (Scott Patterson) was interesting but may not be maximally useful for actually producing code.
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@danielwithmusic Flash Boys is great for cocktail conversation. I think many people will have... diminished view of it's accuracy after game - 1 more reply
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@patio11 I'm curious about how you're trying to ensure you're actually probing for the skills you want to be probing for. -
@hmmiller Broad strokes: picking problems of a range of difficulty w/ open ended solutions, logging LOTS, letting folks surprise us. - 1 more reply
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@patio11 are you intentionally leaving gaps or relying on complexity and bugs scaling hand in hand? -
@benpottier There will be "planned bugs" and likely unplanned bugs but bugs which e.g. bring down entire server getting fixed. - 1 more reply
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@danielwithmusic I hear good things about Trading & Exchanges (Microstructure for Practitioners), bible at Matasano, but haven't read. ($$$)Thanks. Twitter will use this to make your timeline better. UndoUndo
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@patio11 Are you targeting quant hiring or do you feel game performance will be representative for front-end or full stack devs as well? -
@cathodion We're targeting all sorts of systems programming -- feel that game performance should probably generalize. If not, it's a bug! :)
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@patio11 Where can I see tech specs and a feature set for the game? -
@gonzocode Nowhere yet, but that might be a good thing to write up...
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