It’s curious how common this pattern is in creative industries. I think the mismanagement is more burned into the culture of the industries than structural.https://twitter.com/Patrick_Macias/status/1139322033735520256 …
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e.g. Video games and Google hire very comparable employees to do very comparable work but, while I’ve got a lot of reservations about Big Daddy G’s treatment of employees, only one of them explicitly plans to burn through 30 year olds.
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Where is the defect/exit option in cultural industries, incidentally? That’s a sincere question; I don’t understand them well enough on the producer side to know.
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Replying to @patio11
By “defect/exit option” do you mean the alternative that employers are competing against with their compensation offers? If so, I guess the answer is going indie, which obvs requires some capital and a high tolerance for risk that isn’t available to everyone.
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Yeah. Might not necessarily be a reconfiguration in their industry, either; I could imagine e.g. commercial effects houses being just a better place to work in than closer to the industry. (Offered as an example; no idea of the actual work environments.)
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