Fun to watch Silicon Valley wrap social dynamics around all the stuff people know they should do and don’t. If you understand psychology well enough to make people constantly open apps and click on ads you can make them do other (good) stuff too.https://twitter.com/harjtaggar/status/1094723045732737024 …
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1/ Over half the US was playing at one point, so the “average” player was a middle aged woman. Great example of a wide distribution where averages aren’t helpful. We liked this message anyway because we were trying to make games for people who weren’t “gamers”
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