Do you remember Baldur's Gate fondly? If so: Pathfinder: Kingmaker. It isn't D&D (although Pathfinder is about the closest thing you can get to D&D without getting sued...), but it's the worthy spiritual successor to the game. (I'm only one hour in but it *drips* with it.)
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Update from second play session: another thing it drips with is the blood, sweat, and tears of your character early on if melee combat is not your thing. I'm playing my usual (fireball-spec'ed mage) and even with party members after the magic missile fails to drop them welp ouch.
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15 combat defeats in random and early story encounters later, I've made little progress in last two hours and am having fond memories of how ridiculous classic D&D was to magic users until they hit level 5, got fireball, and started to be able to burn down tribes of ogres solo.
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Ask me about the total party kill due to an inanimate non-magical bush and repeated failed Lore: Nature rolls (despite a +8 bonus to it on my PC) by everyone... on a level 1 fetch quest. They, uh, they do not seek to make things easy.
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Replying to @patio11
Ooh, tell us about the TPK due to an inanimate non-magical bush!
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There isn't much to tell: tried to pick the berries. The bush won.
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