Matt Sylvia

@paste0x78

Dev Ops by day at , game dev by night.

Earth
Vrijeme pridruživanja: ožujak 2011.

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  1. Prikvačeni tweet
    5. srp 2017.

    character tile rendering test. 3 layers, random colors, glitchy result. I like it.

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  3. 3. velj
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  4. proslijedio/la je Tweet
    29. sij

    Woohoo! After 6 years, The Pedestrian is finally out. Thank you all for the support over these years!

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  5. proslijedio/la je Tweet
    29. sij

    I made a goose that destroys your computer Download it free here:

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  6. proslijedio/la je Tweet
    6. srp 2019.

    alternate social media

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  7. proslijedio/la je Tweet
    25. sij

    Lazr's kickstarter is live! I had this crazy idea for a game, and made a free demo. It would mean so much to me if you'd support and rt! ❤

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    19. sij

    1/n It has always bugged me that I can't run my 64-bit C# games on MS-DOS. Today I fixed that. A thread.

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  9. proslijedio/la je Tweet
    13. sij

    With the final release of nearby I'm starting to look for a new opportunity. I'm a games programmer with a computer science PhD who is based in Melbourne. I have 10+ years experience with gamedev, computer graphics, procgen, game engines, and c++. (PM's are open!)

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    I just remembered this and my life is instantly better.

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  11. proslijedio/la je Tweet
    3. sij

    The effect can now handle collisions and multiple photos

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  12. proslijedio/la je Tweet
    19. pro 2019.

    Tesla holiday software update has FSD sneak preview, Stardew Valley, Lost Backgammon & a few other things

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    10. pro 2019.

    A thread about Internet Archive's "Silent Killer" and why you should both donate to this month () and encourage others to do so. (Photos by Jamie Lyons)

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    4. pro 2019.

    artists are pitting bots that steal artwork to sell t shirts against disney's copyright practices this rocks lol

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  16. proslijedio/la je Tweet
    4. pro 2019.

    We're excited to announce is coming to Windows, Mac, and Linux on January 29th! Please consider sharing to help get the word out and wishlist on .

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  17. proslijedio/la je Tweet
    22. stu 2019.

    Going to be free again for AAA or indie contract mercenary work in a couple weeks. Things I can help you with: 🥑 C++ Engine and tools development 🥑 Graphics pipeline and shaders 🥑 AI systems 🥑 Generalist Unity Dev 🥑 Art direction, tech art, vfx, pfx 🥑 Team management

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  18. proslijedio/la je Tweet
    15. lis 2019.

    Gas Station At Night / montage

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  19. proslijedio/la je Tweet
    13. stu 2019.

    I'm proud to announce Binding Tools for Swift, a set of tools for which allows C# to interoperate with Apple's programming language.

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  20. proslijedio/la je Tweet
    9. stu 2019.
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