OMFG.
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Thanks. Twitter will use this to make your timeline better. UndoUndo
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Just wondering, would you include in this test developers who would create open source libraries for this new feature (aside from providing feedback too)?
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It's a tricky one, since you would need to run it from a colocated server. Will think to a solution
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Given this is plain multicast, ide imagine is only colo colo customers ? Given this, do you have any numbers on how much faster multicast events vs raw websocket will end up being?
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I think you will receive the normal websocket data from the bfx server and use mcast to broadcast it to your local/lan clients, that's it. Should be a lil bit faster for every client. But UDP is connection less and you can lost packages.
End of conversation
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