I joined Blizzard nearly a decade ago. Part of the reason was a dream that one day I’d get the chance to direct a cinematic for World of Warcraft. On Friday, that dream fully came to (after)life. I’m so proud of the work this army of artists has achieved. https://youtu.be/s4gBChg6AII
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Fingers crossed then! There's just something. About blizz cinematics coupled with the music that get a really emotional rise out of me, I'm sure I'm not alone haha I have a technical question, but don't know what I'm talking about
if for example, (1) -
A model/asset (scourge) or an environment with materials, lighting, colour pallete etc (ICC environment/structures) is made, does it make it significantly easier to re-purpose them in future for another cinematic, making a series of cinematics more viable than random ones? (2)
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