Bear in mind that I will write about base game mechanics and looks only, I didn't have time to dwell deep into storylines.
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Kingdom Come didn't look amazing - graphics felt a bit outdated - but it felt right artistically. Authentic medieval architecture ftw!
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I don't know what gear they used to present KC:D, but framedrops and even few second freezes were happening very often.
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Every little action - taking things from shelves, picking flowers, jumping above fence - has its special animation. Nice touch, but...
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...it will take way too much time if you need to pick, let's say, 15 flowers. Hope you won't need to.
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Maps took few seconds to load and we found couple of hilarious glitches. Let's hope they will patch it before release.
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I'm way more worried about Elex, although version I played was called a "demo" so it may not present current state of the game.
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Battling seemed extremely clunky and jetpack didn't allow me to strafe or change direction from horizontal unless I tapped direction keys.
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On the bright side, it worked way more fluently than KC and I didn't experience any serious glitches.
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