watched a ggood video about cursed problems in game design, defined as problems where the fundamental promises of the game conflict. keep thinking about how "feeling a sense of growth" and "being continually matcched against players at similar skill levels" conflict
You play more satisfying games. As you get better, you see people playing with new strategies, you need to develop your gameplay to keep up, you can't just pwn newbs with the same strats all day long.