But game development cycles are long. So it was _years_ before the internal realignments of the game companies started manifesting in big titles.
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Which is why you’ve stared to see grousing again, in the last year or so, about progressive politics making their way into games. Big games, large titles YEARS (



) in the making.2 replies 1 retweet 28 likesShow this thread -
That deal with the devil gamergate made? Turns out - they lost. The very tactics that ensured such total short-term success - specifically, the way the very public violence warned women away - was what sowed the seeds of their _permanent_ destruction.
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Because it wasn’t just women watching on the outside of the industry. The money folks were watching on the inside, too. And gamergate scared the shit out of them the same way it scared the shit out of us.
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So while gamergate continues to think they won, and just need to stamp out this new crop of progressive values taking root...they’re wrong. On both counts. The devil always gets his due.pic.twitter.com/V0tfXsevex
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As a postscript - the Republicans would’ve done well to study gamergate, so they could understand what happens when you make a deal with the fascists. It’s too late for them too.pic.twitter.com/GyDVV7bLJ7
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Just like the gamergaters are now toothless anachronisms who can only lob insults as they fade into obscurity - so will go the grand old party. Never make a deal with the devil - no matter how helpful they seem. [end]pic.twitter.com/Nk9JEOPZti
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As a post-post-script, if you look at my replies you’ll see that I very rarely engage seriously with any gamergater. That’s for two reasons:
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1. They’re not important. They can’t do anything to me, or to anyone else. 2. They’re stupid. If they haven’t been able to figure it out by now...they’re not worth my energy. I don’t want them on my “side” tbh
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The only reason I engage them at all is because I want them to start understanding that they lost. That nobody believes them anymore. That nobody’s scared of them anymore. And that their precious gaming industry now actively makes games designed to repulse them - on purpose.
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Regarding BigGameCo rejecting GG, this splash notice in a recent install: "Inspired by historical events and characters, this work of fiction was developed, designed, and produced by a multicultural team of various beliefs, sexual orientations and gender identities."
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That game has a male protagonist. The subsequent BigGameCo franchise release has the option of guy or fem protagonist.
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