Day 2: more weirdly hopeful that I’ll settle into it today. I reallyhave no interest in ongoing negativity. I really really really want to like this gams.
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Updates: to track an animal you hit the same button that slows time, meaning you can't actually move while you see it's "path" and it takes constant going back and forth, making tracking tedious.
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When you go to play dominoes, you can't see anything from the the main screen, so you have to constantly zoom in and out on your tiles and then the board (in a way that is STILL comically hard to see) by hitting different prompts.
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What's upsetting about this is that they are two problems that The Witcher did perfectly with regards to tracking animals AND just allowing you to go into your own menu to play gwent. RDR2 is OBSESSED with not letting you go into any easier interface cuz REALISM.
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Finally getting into the spaces to hunt and explore and I genuinely can't wait for the fishing part (it's always my favorite part of these games?) - this feels better.
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I was buying new things for camp from a ledger. Another character came over to talk me about an unrelated matter that created a cutscene that dragged me away the ledger and now I have to go back. I have zero understanding of why this happened.
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You have to do weapon load-outs from your horse. At camp, you cant pull out your weapon. This means that if you want to organize your loadout before a mission. You have to unhitch your horse. Leave the camp. Get off your horse. Do your loadout. Then get back on horse.
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I can't seem to quick draw the weapon I have that's actually selected (for instance the bow). It always reverts to the revolver. I have to select the weapon I want literally every time.
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When you die you have to re-do your weapon loadouts.
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Anddddd the defensive hit parade of gamer bros are starting to come out of the woodwork with insults. That's my cue to exit. Have fun exploring the old west friends. Let's hope it gets better.
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For the most part I really appreciate its meandering pace but the “looting” of houses is intolerable.
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Replying to @ollymoss @FilmCritHULK
I feel like they damn near cleared the uncanny valley from a visual standpoint, but are right in the middle of it mechanically.
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