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A little sneak peek at the
#rustgamedev tutorial I am making! It might be ... turning into a book?
Let me know what you think and follow me if you want to follow along. No idea how long it will take but I guarantee it will be FUN!
#rustlang#SundayMorningpic.twitter.com/hhjahVHftu
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v0.1.5 is here! 
the puppy has a bowl
code refactoring and using clippy
UI displaying score and other info
#rustgamedev#rustlang#gamedev#indiedev#indiegamedev#screenshotsaturday#indiedevhour#tennisacademydashpic.twitter.com/jXUNhANNfd -
Pretty happy with that "r" chrome autocomplete!
#rustlangpic.twitter.com/tPwEHkQmsN
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v0.1.4 is here! 
the game finally has a name #tennisacademydash
logo
splash screen and UI polish
hard courts in the new art style
#rustgamedev#rustlang#gamedev#indiedev#indiegamedev#screenshotsaturday#indiedevhourpic.twitter.com/SivobFsNuP -
Another quick update, now with a dog, a pond and other nice things!
#rustgamedev#rustlang#gamedev#indiedev#indiegamedev#screenshotsaturdaypic.twitter.com/73KNKS2z9X
Prikaži ovu nit -

v0.1.2 is here! 
art redesign (finally a style I am happy with!)
spritesheet and assets packing
new colour palette
#rustgamedev#rustlang#gamedev#indiedev#indiegamedev#screenshotsaturdaypic.twitter.com/OUDSEc1cNmPrikaži ovu nit -
Interestingly enough, my first and (for now) last game milestones have the same number of completed items. Coincidence? Full circle?
#rustgamedev#gamedev#notionpic.twitter.com/OvPp3FPp8q
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v0.1.0 is here! 
The biggest update so far and a massive creative step!
Includes:
no more people, the robots have taken over!
new colour palette
new graphics
new buttons and UI
#rustgamedev#rustlang#gamedevpic.twitter.com/YOK0HzWceN -
sneak peek at the new colour palette. what do you think?
#gamedev#rustlang#rustgamedev#SundayFundaypic.twitter.com/JYEV3GhfsE
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v0.0.9 is here! 
Finally some menus! Yet another step closer to being a real game. Integration with iced was actually pretty painless, very impressed so far.
#rustgamedev#rustlang#gamedev#screenshotsaturdaypic.twitter.com/srrHvIpP7APrikaži ovu nit -
is that iced UI on top of my game?

#rustlang#rustgamedev@rust_gamedev@hecrjpic.twitter.com/Ig3rHB7FK1
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v0.0.7 is here! 
text effects for multipliers
winning and losing states
#rustgamedev#rustlang#gamedev#screenshotsaturdaypic.twitter.com/Y8IyFOdagE -
configurable level loading. one step closer to being a real game
#rustlang#rustgamedev#gamedevpic.twitter.com/GcyXSolWBQ
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v0.0.6 is here! 
players have patience levels
players leave when they get bored
the game keeps track of players that leave
#rustgamedev#rustlang#gamedev#screenshotsaturdaypic.twitter.com/JTT6QjZu8yPrikaži ovu nit -

v0.0.5 is here! 
click court to release players
new type of player: athlete (athletes have white shorts and they can only play on a court of the colour of their t-shirt)
2x score multiplier for t-shirt colours match
#rustgamedev#rustlang#gamedev#screenshotspic.twitter.com/upzcD06mkr -
v0.0.4 is here and it's a big gameplay update, finally feels more like a game!
4 courts on screen
matching t-shirts for players
money is now score
court + t-shirt colour matching logic
score multipliers
#rustgamedev#rustlang#gamedev#screenshotspic.twitter.com/pImjejaoOjPrikaži ovu nit -
v0.0.3 is here!
improved reception area queueing
timed effects when players disappear
click to collect coins from player
#rustlang#rustgamedevpic.twitter.com/bf1T5t0YUS -
v0.0.2 is here!
animations!
visual cues for when players are playing or having finished playing
FPS display
some internal refactoring
#rustlang#rustgamedevpic.twitter.com/6wlyvdlmL2 -
success!
ended up not being too hard. I might write a blog post about it cause it's quite interesting how it all works.pic.twitter.com/RMVHxMUDnE -
progress! now each thing changes its renderable based on its state in a pretty generic way. next up probably need to figure out how to loop through a sequence of images/frames for every renderable).
#rustlang#rustgamedevpic.twitter.com/cJE8CWdby0
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