Olivia Ifrim  

@oliviff

👩‍💻senior eng 🏆previously 🦀 super mega rustlang fan (making )

Vrijeme pridruživanja: ožujak 2010.

Medijski sadržaj

  1. 2. velj

    A little sneak peek at the tutorial I am making! It might be ... turning into a book? 😱🎉 Let me know what you think and follow me if you want to follow along. No idea how long it will take but I guarantee it will be FUN!

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  2. 18. sij

    🧽🧽 v0.1.5 is here! 🧽🧽 🍜 the puppy has a bowl 🛁 code refactoring and using clippy 💯 UI displaying score and other info

  3. 4. sij

    Pretty happy with that "r" chrome autocomplete! 🦀

  4. 19. pro 2019.

    🎁🎁 v0.1.4 is here! 🎁🎁 🧮 the game finally has a name 🧨 logo ⛱️ splash screen and UI polish 💎 hard courts in the new art style

  5. 15. pro 2019.

    Another quick update, now with a dog, a pond and other nice things! 🐕 🚤 💐

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  6. 14. pro 2019.

    🎨🎨 v0.1.2 is here! 🎨🎨 🖼️ art redesign (finally a style I am happy with!) ✂️ spritesheet and assets packing 🖍️ new colour palette

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  7. 25. stu 2019.

    Interestingly enough, my first and (for now) last game milestones have the same number of completed items. Coincidence? Full circle? 🤷

  8. 25. stu 2019.

    🚢🚢 v0.1.0 is here! 🚢🚢 The biggest update so far and a massive creative step! Includes: 🤖 no more people, the robots have taken over! 🎨 new colour palette 🖼️ new graphics 🖥️ new buttons and UI

  9. 24. stu 2019.

    sneak peek at the new colour palette. what do you think?

  10. 23. stu 2019.

    ❄️❄️ v0.0.9 is here! ❄️❄️ Finally some menus! Yet another step closer to being a real game. Integration with iced was actually pretty painless, very impressed so far.

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  11. 23. stu 2019.
  12. 16. stu 2019.

    🏆🏆 v0.0.7 is here! 🏆🏆 ✨text effects for multipliers 🥇winning and losing states

  13. 10. stu 2019.

    configurable level loading. one step closer to being a real game 🎉

  14. 9. stu 2019.

    🔥🔥 v0.0.6 is here! 🔥🔥 ⏰ players have patience levels 👟 players leave when they get bored 🎲 the game keeps track of players that leave

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  15. 6. stu 2019.

    🎉🎉 v0.0.5 is here! 🎉🎉 🖱️click court to release players 🏃‍♂️new type of player: athlete (athletes have white shorts and they can only play on a court of the colour of their t-shirt) 📊2x score multiplier for t-shirt colours match

  16. 20. lis 2019.

    v0.0.4 is here and it's a big gameplay update, finally feels more like a game! 👟 4 courts on screen ⛹️ matching t-shirts for players 💯 money is now score 🚥 court + t-shirt colour matching logic 📊 score multipliers

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  17. 19. lis 2019.

    v0.0.3 is here! 🏘️ improved reception area queueing 🎆 timed effects when players disappear ⛹️ click to collect coins from player

  18. 14. ruj 2019.

    v0.0.2 is here! 🎥 animations! 🍿visual cues for when players are playing or having finished playing ⏰ FPS display 🔧some internal refactoring

  19. 7. ruj 2019.

    success! 🏆 ended up not being too hard. I might write a blog post about it cause it's quite interesting how it all works.

  20. 6. ruj 2019.

    progress! now each thing changes its renderable based on its state in a pretty generic way. next up probably need to figure out how to loop through a sequence of images/frames for every renderable).

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