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If you were learning rust or gamedev or both at the same time, what are the top 3 concepts that you'd like to see explained?
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A little sneak peek at the
#rustgamedev tutorial I am making! It might be ... turning into a book?
Let me know what you think and follow me if you want to follow along. No idea how long it will take but I guarantee it will be FUN!
#rustlang#SundayMorningpic.twitter.com/hhjahVHftu
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spent a good 10 minutes figuring out why nothing was being rendered on the screen. turns out I forgot to call present
in other news though, I am working on an extended rust gamedev tutorial.
#rustlang#rustgamedev#SaturdayMotivationHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -

v0.1.5 is here! 
the puppy has a bowl
code refactoring and using clippy
UI displaying score and other info
#rustgamedev#rustlang#gamedev#indiedev#indiegamedev#screenshotsaturday#indiedevhour#tennisacademydashpic.twitter.com/jXUNhANNfdHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Yes to this thread. One thing I would add is being the kind of person that always delivers value. Value is sometimes writing code, but other times it's writing an email or spending half an hour explaining something to a more junior person. Understand how you can deliver value.https://twitter.com/GergelyOrosz/status/1218227903659499548 …
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I totally missed this as I've been away for a few days, but I made it into this month's update so I'm 5/5. So incredibly excited
also quite indirectly my goal is to keep appearing in these, got lots of Rust things planned in 2020.https://twitter.com/rust_gamedev/status/1215998150118461440 …Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Olivia Ifrim proslijedio/la je Tweet
All the projects you work on while not caring much about your career progression end up contributing the most to your career progression.
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Olivia Ifrim proslijedio/la je Tweet
So... Heey, All! We've started something new, exciting and we want to share it.. and hopefully reach the people and organizations (we are looking for) to see it. An
#Aerospace
+ #RustLang
Working group
@NASA,@esa, maybe@elonmusk with@SpaceX?https://github.com/AeroRust/WorkingGroup/issues/6 …Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Pretty happy with that "r" chrome autocomplete!
#rustlangpic.twitter.com/tPwEHkQmsN
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Olivia Ifrim proslijedio/la je Tweet
Five essential software engineering skills I didn’t learn during my 5 years of CS degree at university:
(Unit) testing
Refactoring
Debugging techniques & skills
Code reviews
Trade-offs and multiple approaches to solving the same problemPrikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Olivia Ifrim proslijedio/la je Tweet
Happy Nu Year! To celebrate, we wrote a blog post to look back at 2019 and what's ahead in 2020.https://www.nushell.sh/blog/2019/12/31/happy-nu-year-2020.html …Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
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I would also add that on a massive scale, think 100s of devices vs 2 (iOS & android), the abstraction necessary to support all devices might not be obvious. And we all know how much fun iterating on API contracts is.
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I've been thinking about this a lot. And I think I agree. I've seen both sides of this coin in practice and the points mentioned in the article definitely resonate with me.https://blogs.dropbox.com/tech/2019/08/the-not-so-hidden-cost-of-sharing-code-between-ios-and-android/ …
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Happy 2020 everyone!

The themes for me this year will be:
* more Rust (and gamedev but not only)
* more Scala
* more healthy habits
* more helping others
#HappyNew2020#rustlangHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Interesting write-up on 8tracks. Also kinda shows that a good idea is not all it takes.https://twitter.com/8tracks/status/1210641993115820034 …
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Olivia Ifrim proslijedio/la je Tweet
If life is a video game, the graphics are great, but the plot is confusing & the tutorial is way too long
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A summary of my most common clippy errors: 1. unnecessary mut when passing refs as args 2. matching on a single pattern (converted to if let (..)) 3. unnecessary clones (converted to *)
#rustlang#rustgamedev#clippyHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
> warning: the function has a cognitive complexity of (37/25). you get me clippy. I have been thinking about how to refactor this function pretty much 5 mins after I wrote it. I pretty much think about it every time I see it (which happens very often because it's so important).
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Can't believe I haven't used clippy so far. But anyway, I am now. Fixing all of the things. The code is already so much nicer.
#rustlang#rustgamedev#clippyPrikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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senior eng
previously
