… on a Plus iPhone with Core Graphics/UIKit. The Plus renders at 3× into a buffer, then scales the image down to screen dimensions (~2.6×) …
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… so you’ll always lose pixel precision. Only OpenGL has a nativeScale mode to render directly to screen pixels. …
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I experimented with this when the 6 Plus came out: https://oleb.net/blog/2014/11/iphone-6-plus-screen/ …
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@olebegemann … Outside of adopting OpenGL, a downscaled, logical-single-pixel line looks next-best to me on-device. -
@jemmons Fair enough.
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Ole Begemann
electric jemmons