Oliver Kreylos

@okreylos

I build holodecks for a living.

Davis, CA
Joined March 2013

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  1. 1,000 FPS application + front-buffer rendering - vsync = rock-solid VR

  2. From our "stuck in the pipeline" department: HoloLens and Field of View in Augmented Reality:

  3. My experience with Cyberith Virtualizer, and a few words on HTC Vive: Also, a Sixense STEM sighting in the wild.

  4. Tried Vive and Cyberith Virtualizer today (not together, though). Cool stuff.

  5. Nvidia uploaded a video of an AR Sandbox using our software at UCLA:

  6. The "most important movie of 2015" is VR Machinima (using Unreal Engine 4). Called it!

  7. Recording of my presentation at Friday's SacVR meetup: Locomotion in Virtual Reality,

  8. As requested: Field-of-view visualization of current VR HMDs, same method as yesterday:

  9. On the Road for VR: Augmented World Expo 2015, Part I: VR: Jeez, this spent way too much time in the pipeline.

  10. Not fair, they say. Well, here's a shot through a (simulated) HoloLens, using same method as yesterday's video:

  11. Third-person view of Microsoft HoloLens' estimated FoV in four different applications:

  12. Since HoloLens is all over E3, and nobody seems to be able to agree on its FoV, here is how I measured it:

  13. Just tried eMagin's upcoming 2k x 2k per eye, 80x80 FOV HMD: Details to follow, but it's awesome. Stylish, too.

  14. Going to ! Hoping to get a demo of eMagin's upcoming HMD, among other things.

  15. On the road for VR: Silicon Valley Virtual Reality Conference & Expo:

  16. Recording of yesterday's "VR Input" panel at SVVR:

  17. Oculus announced that there will be an announcement on June 11:

  18. Hey Gamespot! When you compare VR hardware based on specs, at least try to get the specs right. Kthxbye.

  19. Oculus puts Linux and OS X SDK development on indefinite hold: Too bad, so sad.

  20. Got myself KinectFusion'ed at Build 2015. There's color, but this looks better.

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