Would work to model any kind of categorisation pretty much. Not saying it's prefect but it can explain some of the basics.
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It's definitely simple!
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Another that fits the bill would be https://en.m.wikipedia.org/wiki/Rescorla–Wagner_model …
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Trying to think of more simple stuff... I'll get back to you.
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PCA might be good too.
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nice, thanks! Other stuff I've on my list is random walks, signal detection theory, and basic strategies from economic games (e.g. win stay lose shift).
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Game of Life and other cellular automata are simple and useful too.
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Maybe Take The Best as a simple heuristic model? I guess Bayes rule is simple enough too.
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A Boltzmann Machine might be simple enough? Not sure... I might be pushing it here though.
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What about teaching them about cognitive architectures? ACT-R would be a good basic one, perhaps? Again I might be pushing it. https://en.m.wikipedia.org/wiki/ACT-R
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oh, that's
@JCSkewesDK 's darling. I'd never presume to cross that line (he also teaches in the program) ;-)1 reply 0 retweets 2 likes - 3 more replies
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