There are tons of exciting things happening at & we're hiring!
If you know a Unity dev or a (brick & mortar) architect interested in immersive tech, let us know.
We compensate overtime, offer great benefits & are open to remote work. More at numena.de/jobs.
numena
@numenavr
Coding architects designing life across realities. An award-winning post-disciplinary studio co-founded by . Working on numena.design.
numena’s Tweets
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I love how is starting her course with challenging the fundamental nature of reality. And she's like 'let's assume this is true, but also lots of people have good arguments for this not being true!'
This is already better than any philosophy course I took in college.
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OMG I LOVE this clip by . Thanks !
Abstract concepts, really breaking down the things to consider when thinking of VR and the metaverse experience. I'm going to have to watch this many many times.
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I'm ridiculously happy right now that two of my favorite people in XR, the amazing & , are joining me in this (totally free) workshop!
Come as well, we have SO MUCH to talk about!
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I'm teaching a free 4-day workshop on designing & developing for XR called Agency Across Realities: The Philosophy, Science and Implementation of Virtual Worlds.
Let's have a convo that spans from non-humanoid avatars to the psychological effects of spatial narratives!
Sign up:
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One of the most exciting and provocative thinker/developers in the VR/AR space is teaching next week. I just applied for a spot in this #Free workshop.
Quote Tweet
I'm teaching a free 4-day workshop on designing & developing for XR called Agency Across Realities: The Philosophy, Science and Implementation of Virtual Worlds.
Let's have a convo that spans from non-humanoid avatars to the psychological effects of spatial narratives!
Sign up:
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I'm teaching a free 4-day workshop on designing & developing for XR called Agency Across Realities: The Philosophy, Science and Implementation of Virtual Worlds.
Let's have a convo that spans from non-humanoid avatars to the psychological effects of spatial narratives!
Sign up:
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Majestic performance by Andreea Ion Cojocaru:
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I laid out in the open the ontological & cognitive assumptions at the base of my framework for VR. If you watch a video of mine, I hope it's this one.
Was an honor to have this conversation w @liquidizer, Ken Perlin, Bob Horn & many other people I admire.
youtube.com/watch?v=4YO-iC
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Give a🥇for giving one of the most provocative, interdisciplinary, and accessible talks about WHAT XR DOES TO US 🐙- do yourself a favor and soak up this talk (it's only 45 min long - skip to min 13 when she begins) 👏 #VR #AR #XR #CognitiveNeuroscience #IAmAOctopus
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I laid out in the open the ontological & cognitive assumptions at the base of my framework for VR. If you watch a video of mine, I hope it's this one.
Was an honor to have this conversation w @liquidizer, Ken Perlin, Bob Horn & many other people I admire.
youtube.com/watch?v=4YO-iC
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VR is a dream we can dream together.
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This is one of the most interesting zoom calls I’ve ever seen.
I highly recommend you watch :) 👇🏼
Quote Tweet
I laid out in the open the ontological & cognitive assumptions at the base of my framework for VR. If you watch a video of mine, I hope it's this one.
Was an honor to have this conversation w @liquidizer, Ken Perlin, Bob Horn & many other people I admire.
youtube.com/watch?v=4YO-iC
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I laid out in the open the ontological & cognitive assumptions at the base of my framework for VR. If you watch a video of mine, I hope it's this one.
Was an honor to have this conversation w , Ken Perlin, Bob Horn & many other people I admire.
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VR is about relocating presence. Galileo took us closer to the moon w the telescope. The phone brought someone's voice next to our ear. But VR is taking us to a location that's not on earth. It's in the space of human imagination, now buildable, shareable & strangely persistent.
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Experimenting with Penrose architectural nightmares to test ideas for a Borgesian library (i.e. the VR environment you do not want to experience).
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This article is a journey through architecture, cognitive neuroscience & tech that reaches a conclusion at the heart of our work :
VR will not just change design workflows & the spaces that result from that. It could also profoundly change you, the designer.
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"When you visualize a building in #VR, and you’re showing it to clients, #architects, or engineers, VR gives you the ability to show people something that they couldn’t have imagined in their heads just by looking at drawings..."
-@andreeavr of @numenavr
spatialreality.io/vr-makes-you-a
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How does this make file browsing more efficient?
It doesn't. That is not what we are testing. Things we are interested in here:
- use of spatial memory as opposed to semantic memory for file retrieval;
- interacting with abstract entities as if they were embodied objects.
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Experimenting with embodied interfaces & 3D menus: the file browser as interactive spatial experience in its own right. #vr
Landing page finally done so if you want to give this a try: numena.design
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Is this a little dystopian? Absolutely.
The idea that 3D menus should be sanitized, feel-good environments is ludicrous to me. Spaces are messy things. They stir emotions, reflect assumptions, trigger associations. They're playgrounds for action & imagination, not backgrounds.
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Experimenting with embodied interfaces & 3D menus: the file browser as interactive spatial experience in its own right. #vr
Landing page finally done so if you want to give this a try: numena.design
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The amazing file browser of the already impressive Numena Design app!!!!.
I want to tell you that the VR experience is just unbelievable, a must try. Go to the page Andreea provided for more information.
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Experimenting with embodied interfaces & 3D menus: the file browser as interactive spatial experience in its own right. #vr
Landing page finally done so if you want to give this a try: numena.design
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Fun + utility in virtual space
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Experimenting with embodied interfaces & 3D menus: the file browser as interactive spatial experience in its own right. #vr
Landing page finally done so if you want to give this a try: numena.design
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This is what I’ve been waiting to see!!
We think with hands, bodies, and things.
When the these environments engage the full dynamism of our embodiment, incorporating abstract thought, spatial cognition, and high dimensional models, then we will see *everything* shift.
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Experimenting with embodied interfaces & 3D menus: the file browser as interactive spatial experience in its own right. #vr
Landing page finally done so if you want to give this a try: numena.design
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If I'm going to be frustrated looking for a file on my computer I'd much rather do it in a cool dystopian THX 1138 library simulation!
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Experimenting with embodied interfaces & 3D menus: the file browser as interactive spatial experience in its own right. #vr
Landing page finally done so if you want to give this a try: numena.design
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Experimenting with embodied interfaces & 3D menus: the file browser as interactive spatial experience in its own right. #vr
Landing page finally done so if you want to give this a try: numena.design
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5️⃣episode of our 📹 podcast is here!🚀
Guest - 💎 Andreea Ion Cojocaru (), CEO & co-founder of - an 🏆award-winning company
We spoke about #VR #AR #Metaverse #urbanism #design
📖 Read, 🎧 Listen or 🎞 Watch episode ⬇️
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The 5 episode of the launched!🚀
Our guest is Andreea Ion Cojocaru. is a licensed #architect, #softwaredeveloper , CEO & co-founder of – an award-winning company.
We will speak about #VR #AR #Metaverse #urbanism #Design
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"When you visualize a building in #VR, and you’re showing it to clients, #architects, or engineers, VR gives you the ability to show people something that they couldn’t have imagined in their heads just by looking at drawings..."
- of
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ICYMI: we interviewed on . She goes deep into how she is using #VR in architectural design and review. She also touches on VR for medical training. Well worth the read! #spatialcomputing
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Interactions outside the comfort zone of the hands are uncomfortable & lack precision. We found that visualizing the relationship b/w hand & gizmo made a big difference (line connecting dial w laser). The logic of the operation is more transparent & cognitive control is restored.
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Oh wow 🤩
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We've been experimenting w tools for designing in VR and testing them on our architecture projects. The process feels so different, it's making us rethink architecture (& architecting). Getting ready to share some of the things we've learned.
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Seeing the possibility for change in areas where change is much needed is what keeps me in XR. So here are the most out there things I said in 2021 in my attempt to frame, though the lens of virtual reality, what a different future might be about.
Watch: youtube.com/watch?v=O97KkY
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May all your digital architecture projects evolve into surrealism!
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We can finally share scenes & edit each other's buildings! In this test, things evolved / devolved quickly into a surrealist (but nonetheless architectural?) landscape.
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This is just mindblowing!!. Imagine the freedom and possibilities of building spaces directly in VR. I want to try it!!!!.
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We can finally share scenes & edit each other's buildings! In this test, things evolved / devolved quickly into a surrealist (but nonetheless architectural?) landscape.
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We can finally share scenes & edit each other's buildings! In this test, things evolved / devolved quickly into a surrealist (but nonetheless architectural?) landscape.
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STRONG! 🔥
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We can finally share scenes & edit each other's buildings! In this test, things evolved / devolved quickly into a surrealist (but nonetheless architectural?) landscape.
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We can finally share scenes & edit each other's buildings! In this test, things evolved / devolved quickly into a surrealist (but nonetheless architectural?) landscape.
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Watch FREE on-demand
nxtbld.com/web-stream-202
is the CEO and co-founder of , a start-up of ‘coding architects’, developing a new VR / AR design tool, based on Unity, for architectural experimentation.
#NXTBLD #architecture #VR #AR #XR
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