The implications of this is surely a disconnect between the cognitively simple, the practically learnable and interface design.
Okay, so in user interaction you are generally told to avoid multimodality, but in nature contextlessness and unimodality are exceptions.
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And we live on the back of heuristics: surely we should look at creating a language of cues (visual, haptic, or emotional.)
#anewthought - 12 more replies
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