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ninja_muffin99 ๐Ÿ†–
@ninja_muffin99
okay!
newgrounds dot comninjamuffin99.newgrounds.comBorn September 13Joined November 2014

ninja_muffin99 ๐Ÿ†–โ€™s Tweets

this week i will start emailing people back who have sent in applications so far, but this will still be open for applications !!! probably until we find someone we are 100% gonna hire!!
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LOOKING FOR BACKEND PROGRAMMER PEOPLE WHO KNOW THEIR SHIT!!! now hiring: fullstack-ish programmer to help us develop backend help for managing our kickstarter addons and stuff apply through this google form! forms.gle/wZhecrr76Xtk8x (art by @evilsk8r )
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bumpin this real quick we got a good handful of people who applied, but I will start emailing people and whatnot about the end of next week, so if you have been considering applying, do so soon!!!!
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LOOKING FOR BACKEND PROGRAMMER PEOPLE WHO KNOW THEIR SHIT!!! now hiring: fullstack-ish programmer to help us develop backend help for managing our kickstarter addons and stuff apply through this google form! forms.gle/wZhecrr76Xtk8x (art by @evilsk8r )
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also lil extra ๐Ÿค
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Replying to @Kujo68951024
Going well. After some hurdles implementing more complex assets and concepts, we turned our attention towards development tools and pipelines, as well as refinements and optimizations. Normally we seldom focus on this stuff, but since itโ€™s held back progress itโ€™s taken priority
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to end it off on more stuff I been doing, very soon (probably sometime this week), I will put out an open job application thingie for a lil programming contract job. non game / haxe related moreso some crazy backend systems work we need done. just finishing off application proces
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we've definitely had many moments like this before, where we get on a good groove of production, only for it to feel very sideswiped by something else (or just ourselves), but I like to hope the important thing is we r always trying to work towards true blessed productivity
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we hired eric as an actual EMPLOYEE back in late august (as opposed to him just being a contractor), so we have had a nice lil parallel processing for programming stuff through september. although i been working on figuring out all this crazy fuss for PAYROLL lol!!!
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fnf status update i been in philly the past 2 weeks with dave working on the game, and we got some cool stuff in. in a few days I will be back in canada, and hopefully over the next month I wanna make good progress on some crazy programming stuff that I been wanting done for ages
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