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Birb
@nessinby
She/They | Fuck off, Nazis | 18+ (Gore, Violence) | Slowly preening and showing my feathers ๐Ÿ•Š๏ธ
Somewhere in the Material RealmJoined August 2012

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Branding is a hell of a process
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Did You Know that prior to the launch of Halo: Combat Evolved, the iconic Halo logo went through several iterations? #TriviaTuesday Check out some of the unused logo concepts below! Which of these unused logos is your favorite? halopedia.org/Development_of
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Early Halo logo concept.
Early Halo logo concept.
Early Halo logo concept.
Near-final Halo logo concept.
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Tik Tok is insidious for misinformation (despite being seen as trustworthy by Gen Z) because I think we are more likely to trust a human being. But so far I havenโ€™t come across a single person who demonstrates reading comprehension (or isnโ€™t lying to advance their own agendas)
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It cannot be understated how truly abysmal MW2's UI is in almost every element of its design What happened to video game UIs? How did we go from UIs as aesthetic and functional as Halo Reach to ones as garbage as MW2? I really don't understand the regression
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For Moss 2, we gave Quill the ability to climb and jump along walls. We used a blendspace of 8 directional jump samples. They travel the same radial distance at the same speed so blending looked solid. Here's the visualization clip I used to communicate the idea to the team.
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Someone on tumblr asked for a hug from Fitz and Fen - I imagine this'd feel like getting body slammed into a mattress covered in tupperware lids
A drawing of a two headed reptile happily picking up and hugging the outline of a person intended as a stand-in for the viewer. The figure has an arrow pointing toward it labeling it you.
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